Star Trek: UFS Arcadia

Star Trek: Arcadia is an ongoing saga of life in the late 24th century Star Trek universe, centering around characters on board the United Federation Starship Arcadia, written entirely online. The storyline is basically a "round robin", interactively composed by various contributors writing chapters showcasing unique characters in dramatic situations, sent via email to a common mailing list. Inspired by The Next Generation and Voyager, Arcadia began in September 2001, with a Star Trek timeframe of 2378. The series jumped three years ahead, from 2382 to 2385, in 2004. Unlike many similar venues, it maintains chronological progression matching real-time passage, in a manner similar to that adopted by various Star Trek series productions. Thus, a year from now will be a year later in the fiction world.

Arcadia takes a serious approach to fiction-writing. More than a "sim" or "RPG", it relies on plot, quality writing, character motivation, and realistic extrapolations of scientific possibility, from both traditional Star Trek and science-fiction staples, to paint a picture of what the Star Trek future would really be like, in the sense that the Star Trek world is "real" to characters in this universe. Given today's rapid acceleration of technological development and scientific understanding, and owing to human ingenuity, Arcadia portrays a 24th century more advanced and enlightened than that commonly accepted by Star Trek fans. In this sense Arcadia's continuity differs to varying degrees compared to other fan-fiction forums.

Arcadia's exploits have taken the ship and/or her crew on diverse adventures to many exotic, distant locales, and even other times, while examining important topics such as politics, religion and philosophy. Many characters have come and gone in this setting. Only two characters, Stephen April and Tabatha Brisk, have remained in place since the beginning.

External Link

 * Star Trek: Arcadia website